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travian roman start guide

Travian Guide to Sending Multiple Wave Attacks, Summoners War Optimal Def% and HP% Ratio Guide. Just round-trip your guys on him until he dries up. It's amazing to see people appreciate the guide. 1. to do the next step. Crop land level 1 , Iron mine level 2 , Clay For 2x and 3x guide you need to scroll down. Introduction. Obviously depends on the player's activity and his/her gold usage and luck with adventures Poor choice of word , I know. This comes down to: 24 / (480000 / (84300 – 2144 * x)) with x being the numbers of days you're building that hammer. - Prepare a humble but determined mindset: Travian is a war game with both military and diplomacy. I have never been. You also raid accounts you are trusted to sit. 3.2 You don’t buy gold and you want to be for example upgrade your market place or resource tiles. On UK1 some people did this and I did an alternative strategy which settles about 10hrs later, but gives 2x the economy. And finally for Gauls, your best bet are Phalaxes. Equites Imperatoris are excellent raiders comparable in speed and carrying ability to the Paladin but, as with all Roman cavalry, more expensive. Click to start. Step 4 The Hunt Step 5 Growing Up Step 6 Learning Step 7 Goodbye Mr Teuton Step 8 Moving Out. settle! ... Let's start with your question. You won’t need your hero during this phase so continue to send him on adventures. Not claiming it to be the best starting strategy, but it leads to fast settling and requires such a minimal effort. Post was edited 2 times, last by Sim_To_Win (Dec 10th 2018). Be persistent, if you don’t hit them the first time trying varying the time of your attacks and make sure they are always on their toes, even if you aren’t able to get their troops some will find it hard to keep all their clubs out of the village and also raid efficiently and protect all their resources while under random attacks. The next step is to go In all my guides I say that you should start following the rewards program first. Thank you for taking the time to read this! You will save time. When you get to the point where you have to send resources due all the oasis bonuses and building bonuses. This you can This guide will help you to get your settlers running as fast as possible, with absolutely minimum effort put into the account and its development. Forget Gold Club for raiding, just use your reports, it’s easier to manage and now you’ll be able to see whether your trips are coming back full without even opening the report. At this point you really should start to work out who the main raiders in your area are, you can do this by looking at how fast people are growing, which of your farms have the least resources and also by employing the new Vicinity Report feature. Gauls and Romans should in my opinion always go the simming route due their 5690 resources – that’s a good ratio. - After each hero level: put 1 point in fighting This is the final step I’ll be doing in the guide since once this is done I’d say that we’re past the stagge where I would still say the account is in ‘start’ mentality although the decisions you make on this step will shape the rest of your server. I highly suggest to ONLY choose TEUTONS for the raiding strategy – With a 1000 gold you are looking to have level 16 For the rest of the Beginner’s protection you build clubbs. DO THE TUTORIAL. I wanted to return to travian, but I have missed many starts, have a full time job .. As you are newbies, you are probably weak, so try to be humble and be diplomatic. What this means is that you build up your resource production and then go straight for the residence level 10 and train 3 settlers. Search by answering questions. 2) add EI as soon as you can afford and raid greys with them if you are active. Find an answer. Don’t waste your time researching Imperians, you’ll gain nothing from them except a waste of time and resources. production – with slight changes obviously. Step 8a: Residence to Level 10 & 3 Settlers: In this portion of the step you simply need to build your residence to level 10 and build the 3 Settlers. Alright, now that we have level 2 resource tiles and gold available - ACTIVATE 25% resource bonuses for all the However you can still find 150% croppers and other great croppers outside the zone but they are quite a bit rarer than previously. Try to have some extra granary capacity so after you NPC for wheatfields you can use the resources to buildup other infrastructure. However, if you want that sweet 125-150% that's 10 fields from your spawn, then you want that extra 10hours to secure the spot and prevent others getting there first.With crannies in the village you won't become a farm for a long time. ), Be sure to post your own guide for players to have an alternative guide to follow. These will be your first victims. your hero out for an adventure, send him to the furthest one. Congratulations, now you have completed most of the tasks without resources to work on your village with. UK5,1 Annoying Gaul/CDT, UK5,2 Colt Seavers/Geoffles, Au1,3 Stringfellow/AoW, Au4,2 Spirit/KGB, TKCom2 Stringfellow/xTools, UK3,8 Spirit/Resurge, UK1,10 Tauriel/Havoc, UK1/11 Incognito/Betrayed, UK1/12 Spirit/Betrayed#9 crop UK T3, first in clubbies, #2 attacker, #10 heroYour game don't scare me, I got hit by this. In Travian 4 there are a large number of 150% croppers in the middle of the map in an area called the Grey Zone, if you settle in the Grey Zone none of the villages you settle there will produce Culture Points. At the same time make sure to find and avoid raiding any active looking Teutons in your area, remember them for later as they are likely to be going for the same farms you are. At early crop land levels I like to have big enough storage to build 4 crop lands per NPC. Now we are all set to go for the settlers! Only follows the stepped quests, once you complete them do not try and carry on with quests. Produces a lot of wheat. Before You Start; Travian Graphic Pack; Travian Tools and Utilities; Game Concepts. This is a simple one, in the next step we’re going to be doing some quite resource expensive things so you should start building up your storage, if you’re raiding well then you’ll need to do this anyway. Travian is a community-based game and no one will be successful on their own. Also feel free to give some feedback and if you think I should add something then please let me know. Just giving a direction, everyone uses gold differently. But there is no difference even on Travian 3.5. dependent on your own producti. Okay, when you get your first 2 or 3 clubs, start hitting the closest Teuton or Roman to you. should go for a 9 cropper capital. As for barracks upgrade it a little more to allow for more troop production. account (read: 1st and 2nd village) so much faster. (It gives +9 CP for ... Travian Detailed Romans Guide by Tinasilna. Kirilloid comes in handy when figuring out what to build The Roman tribe is a very interesting one, and for some reason everyone advice new players to go for romans. Don’t have an account yet? Starting building legionnaires at roughly this point, make sure your production is as constant as it can be, but be willing to sacrifice the production of a couple of troops if you need to make marketplace trades. If you build a lvl 15 wheatfield it takes 328070 resources but 26245 of this amount is wheat. protection you can start trading for profit: either profit for you or profit Strategy guide for aggressive raiding roman players. Basically you only want to take the simming route since you will be able to settle before the beginner's protection is over. resources. able to send out your settlers on day 7, or day 8 tops. Choose setup option Notice how I left all the crannies out along with market place levels. For Teutons, you need more Clubbies in the beginning. Maybe you faced bad/inactive players since they didn't have big enough production to queue troops of their own by the time you had catas? The weakest defenders are the haeduan and paladin. In order to found a new village one must have enough Culture (It gives +7 CP for Try trading resources for profit to speed up your This is where you figure out how much money you are willing to put into the game: - 3.1. That last tips also works if you are NPC'en for 2 wheatfields at once. I now have a hammer in place choosing to consist it of 10,000 legs, 15,000 imps and 5000 light horses (raid with them as well) but I am struggling to release the waves so that they are closly compacted. If you hit these people before others in your area do (a mix of luck & timing) you’ll be able to get most of the resources of them. I highly doubt it but that will help building v2 up much more faster if that's the case. 400 gold instabuild?i am sure once settler bounce back there wont be anything left to do.. game. Definitely can be done with less. #9 crop UK T3, first in clubbies, #2 attacker, #10 hero, Your game don't scare me, I got hit by this. 2x Crop land level 2 (all crop lands level 2 - Let’s jump right into it. - This guide will help you to get your Now lets say you start instabuilding from lvl 10 fields so lvl (17-10) * 18 fields = 126 buildings = 63 instabuilds IF you instabuild 2 at the same time. The wall is an important tool in Travian 4 at the early game, it allows players (Romans especially) to cause casualties on attackers without leaving a single one of your own troops in harms way. As a new player to Travian, it's usually advised to have more defensive troops. As you can see, the best defenders are the praetorian, spearman and phalanx. Let me know if you tried this and how it went for you. However , this hardly produces any wood , clay or iron and therefore it's (not impossible but) very hard to grow to a decent level with a little gold.I would say you need around 1600gold to upgrade this to a decent level in decent span of time. simming strategy. Also what you need to understand that you don't have to grind for a better CP production. started raiding your neighbors you want prepare to train your In Travian 4 the costs of settlers, especially for Romans has been greatly reduced so I won’t be as much as a burden on you as previously. It's handy for many other things too but I'm not going to go through those in this guide. A Social Travian Idea [Part 1] Guide to Settling in the Grey Zone; Comx is on Hot Endgame; Steve's Travian 4 Roman Start Guide; Guide: Building a Hammer; The Travian Takeover; Travian Forums Down to Security Issues; Hero Item's on T4 - Left Handed Items March (10) February (12) January (8) 2010 (171) I figure it would take 1175 gold when being conservative with your spending and another 250-ish for NPCing wheat for troop production. 3.3 You want to do a raiding start Note that this guide is for 1x normal servers. 7195 resources – still a good ratio. Your email address will not be published. 40 000 extra resources so you better calculate whether you can raid enough ... or want to play a Roman. Man, if you do this strategy I hope you have some good allies to work with as you will have zero economy. Upgrade the resource production. takes a lot of time but don’t worry – you will be there among the firsts to use the master builder gold function if the storage is about to overflow at I’ve dominated my area and reached high on the rankings on several servers playing like this. Those in a good shape you should do the following: - If you would like to use all features of this site, it is mandatory to enable JavaScript. At later levels (when the build time is slower than gathering the needed resources) I build 2 Crop fields (per NPC) and instabuild them. Decent raiders are still going to settle faster anyway. of the Tasks. Just remember, none of the other servers will necessarily have such an in-depth guide. The Very Start. As your EIs are trained continue sending them out in groups of three to raids further away so you can cover larger areas quicker, try and pump as much resources into EIs as possible. With that said, having a dual is usually more efficient and better all around if you communicate well. This means that you have to enter the summarized troop numbers from all three tribes respectively, regardless of how many Roman, Gaul or … It is aimed at Gold Users but can be adapted for none Gold users however any none gold users using this guide will have to be extremely active. As I’m sure you’ll be aware at the moment your competing for farms against quite a few Teuton (maybe even some Gaul) raiders and you’ll be losing. Obviously all this wheat production is going to need to be NPC'd into other resources for troop production but will cost less and less gold when the troop capacity is getting closer to it's limit. Late start roman build (offense + raiding) This "guide" is aimed at moderate-skill players who want to raid solo on a roman account. Post was edited 1 time, last by Sim_To_Win (May 11th 2018). If you’re this lucky then do it, if not stick to level 5 and possibly reduce your ratio to try and lure traders but don’t go lower than 1.4:1 (in your favor). Game Tour: This is a small tutorial of Travian. for a level 10 residence and train 3 settlers. Travian Starters Guide? Now PLUS is a little more expensive than a resource bonus so it saves at least 14*5 = 75 gold but could be more depending on how many times you hit the jackpot (PLUS). You’ll be very close to the end of Beginners protection at this point so start looking out in your 13×13 for your victims in the first round of waves, because walls have become a thread I suggest looking for players under 9 population as they are unable to have a barracks and troops and unlikely to have a wall or have caught any animals in traps. On the header menu bar are several links to different pages in Travian. the plan is to get resource tiles up and then focus on getting the CP For me as a raiding Roman I find the perfect second village would be a cropper in my 13×13, although occasionally if you are truly dominating you’re local area then I might suggest settling normal 4/4/4/6 next to the cropper to stake your claim and to make sure that you have decent production before settling the cropper as a third village. But you will be hard pressed to find a better simming guide or making one, I will follow it to the core and then leave my 0.005 cents on it someday.m. You may check how much CP you still need by going to your Residence > Culture points. Lets say you're building 1 hammer which is gives you 2144 worth of wheat in troops per day, you have 480k granary capacity and produce 84300 wheat (100% 15c - 1k wheat for inhabitants). This is why you will outrun them in settling a second village race if you follow this strategy. 3 bucks a week, Twee keer naar rechts is hetzelfde als achteruit. 3.1 You buy gold and you only want to be Three Reasons To Believe What I Say Reason One: I finished my last server as a Top 20 Attacker, Top 20 Defender, and Top 20 Overall Rank. settlers running as fast as possible, with absolutely minimum effort put into Therefore, the first principle is: have patience! I have been a. Often this is a mistake. Get to know the alliances in your area and make a decision on who you’d like to join. on the CP production. Easy: just as your village overview will show you the total sum of one type of troops, so you will enter their sums in the simulator. few different scenarios depending on the most common choices. 3.1 You buy gold and you only want to be Also remember to change your hero’s production to being equal between all four You shouldn’t need to build it very high as you will be NPCing when needed. One of each resources to level 1 (Lumber, - Gold isn’t mandatory but if it’s any possible slight changes. In the next part I’m going through a At the stage when people still need someone else's guide 14-15 is acceptable before day 70. Not essential but I like to upgrade my main building a few levels at this point so I can save on building times before we get to academy and residence levelling. Did this strategy on current UK1, now I'm on track to having 60k + 15k + 2000 + 1000 arty hammer with no threats around since they've been taken down (wasn't that hard since I'm talking about FOX and FOL members. It is based off of my recent experience on travian legends 1x speed server. For Romans, Legionnaires and Praetorians are usually best. Travian Detailed Romans Guide by Tinasilna Before you start going through this guide, just be aware - I am not a top 5 player. So your granary only needs to have a capacity of 301825. at 301825 you NPC for the wood/clay/iron and then you wait for the wheat to fill up too 26245. (Gold/No gold). Expensive troops simply take too much time to pay themselves back. Offer wood or clay for sale in exchange at a roughly 1.5:1 or 2:1 ratio (in your favor) in exchange for iron or crop. want to start upgrading your academy up to level 10 and build a Town hall. By risks I mean hitting Gauls that might not be as small as you’d like, as much as a risk as it is most Gauls will not have built traps, you may also chose to hit some smallish Teutons but be careful when hitting both if these, try looking for signs of activity on the account, you can never be certain but try and avoid hitting highly active targets. Research in Kingdoms is not global to your avatar – you need to research and upgrade units for each village individually as well as unlock buildings. Hello guys, I am an old time travian player, mainly played as Gauls in (+,-), because i loved the Theutates Thunder. "Answers" can help you finding answers to Travian relating questions. users make more resources due their higher level crop lands that also are Upgrade this as you are increasing your marketplace, most likely you will be getting in quite a lot of crop in while getting less iron so I’d suggest building in a way more biased toward the granary. - DO NOT extend your beginner’s protection. bonuses. settlers on day 9 or later. Offense vs Defense; Psychology Of Winning Players; Four Types Of Players; Facts Of The Food Chain; Resources In Travian; Which Tribe Is The Best; The Law Of Leveling Up; Cropland Build Order; The Early Game. This guide is currently complete but it is still a first draft and will be continually improved. 2.: This is the header menu bar. I would say you need around 1600gold to upgrade this to a decent level in decent span of time. You are now left with tons of Don't get me wrong, I love the guide. Only follows the stepped tasks, once you complete them do not try and carry on with tasks. whether you want to go with a raiding start or only be dependent on your own remaining CP in order to found your second village. decide whether you should settle a 9 cropper or a 15 cropper. Follow this guide step by step and you will be any additional waiting to get enough resources! I’ve dominated my area and reached high on the rankings on several servers playing like this. guaranteed to be among the first 20 accounts. This guide will go over the basic mechanics of the game, along with build guides for efficiency in order to develop into a powerful account. Click to start "Answers" can help you finding answers to Travian relating questions. This requires a total of The attacker will try and destroy your wall with rams, but if he does not succeed teuton, gaul and roman walls provide 49%, 64% and 81% respectively. 100 days before arti's = 100 days of free bonuses = about 14 weeks of free stuff for 1 type of bonus. Anyway that's 800 + 450 - 75 = 1175 gold. The settler is a special unit. It is written with the Teuton in mind, but Romans and Gauls can learn much from it. Lets make it an even 800. They are left with a small production and even smaller CP production. Gathering almost 120 000 resources Once you have Don’t bother starting this stage if you don’t have 100 legs out raiding constantly. Post was edited 1 time, last by Sim_To_Win (May 18th 2018). If this guide does what you say then it will become the new basic settling guide for the majority of players. If Some Teutons will have trained scouts already but I’ve found that at this stage most haven’t so it’s possible to use scouts to a real advantage. This scenario is almost similar to the one above – only with some They are free and the rewards are great. that’s why I suggest to invest £10 into gold – to have +25% resource bonuses good shape, let’s start developing our CP production. resources or if you should build something else with those raided resources, Since you aren’t at the stage where you need to use your hero for clearing yet, send him out, then you are free to send him out on adventures, make sure you are getting to all of the adventures as soon as they appear. This guide is for players who have some experience Travian or are new to Travian Version 4. However raid normally with groups of 3 legionnaires and don’t send all your troops to the same place. Academy level 2-5. Remember that villages merely represent infrastructure, and our primary goal is to grow our military. Click here! "4x Wood cutter level 5 ; 4x Clay pit level 5 ; 4x Iron mine level 4 ; 5x Crop land level 3, 1x Crop land level 5" --> Residence level 10 --> Train 3 settlers, Thank you for taking the time to read this! This should leave you with 100-150 clubbs to raid with Thanks for taking the time to do some real calculations. - 15cropper: Kuvankaappauksen tarjoaa Lightshot. goal in the first three days is to maximize resource production along with CP decide easily by considering how much money you are willing to invest into this Now that you have resource production the account and its development. Got a question? in a decent span of time. Travian Starters Guide? 3) As soon as your infantry is about 1k switch to imperians and keep building those till the end. Just don't want to scary beginners away with the number. This is an aggressive guide but I have to suggest crannying up, my guide hinges on being able to raid while offering absolutely nothing for raiders except casualties and a waste of their time. To start with at least the inactive are going to be the ones with the most resources, these are the people who registered and didn’t do anything or registered and only built a couple of things. On the lower levels there is little incentive to use gold to intsabuild wheatfields since the time it takes to collect the amount of resources is larger than the time it takes to build the field if you mainbuilding has a high enough level. In Travian 4 the quests have been reorganized and give significantly more resources and rewards compared to T3, they are also compulsory. fine time considering the majority of players are able to send out their These are my exact step-by-step guide. resources.). If you’re queues are constant than take this opportunity to putting your barracks up a level or two, I wouldn’t go much higher than level 3 but if you can sustain constant queues past that then feel free but it might slow down your progression in the next step. server. "4x Wood cutter level 3 ; 4x Clay pit level 3 ; 4x Iron mine level 3 ; 6x crop land level 5" --> Residence level 10 --> Train 3 settlers, - 3.2. expensive troops. Also feel free to give some feedback and if you think I should add something then please let me know. No worries, all I had to do was translate this from my own guide. And 17 is above decent level, imho, it's a level of experienced player who most likely has his own guide. you are raiding well you will be able to throw a small party to get the This guide is for players who have some experience Travian or are new to Travian Version 4. Eventually they break down, normally it is in exchange for a couple days of not begging. It is aimed at Gold Users but can be adapted for none Gold users however any none gold users using this guide will have to be extremely active. This was written on Travian 3.1, but Travian tends to change the startup script without notice, so there can be slight variations. Alright, now you have your 3 settlers ready and you are trying to This is workable with all 3 tribes, with each tribe being able to have additional advantages in certain areas, which will be highlighted. Enjoy the videos and music you love, upload original content, and share it all with friends, family, and the world on YouTube. The Only Travian Strategy Guide written by REAL Top Players that guides you step-by-step with proven Tips, Tricks, Tactics & Strategies You Need to Take On & Dominate the Competition. to invest even £10 or £20 into gold then you will be able to develop your I like to have quite a few EIs before moving on to a second village, especially if that village is further away than I would like as it does allow you to soften the area around the village up as well as to bring in larger raiding incomes to support your next village. You may see people start raiding oasis on day 1. As soon as possible build your wall to level 4 (before end of BP) as this will ensure that 1 clubswinger/maceman is killed when a Teuton attacks you, this may not seem like much but if every time the Teuton attacks they lose one of their troops and gain no resources then you most likely will not be attacked in the first week again. Follow this guide step by step and you will be … Build your academy up to level 5, however don’t research anything yet. You also need to be quite active if you choose the raiding strategy over the first three days remains the same: maximize both your resource production maybe need to define decent..... Lvl17 Crop lands done by Day70 Maybe need less, maybe more, but that's what I spend when upgrading the cropper (I usually get lvl18s by day70)This will leave you some gold to upgrade other villages, too. dependent on your own production. Make sure to never get your hero killed because you end up losing resources and therefore time. Now this is the point where things are starting to get mixed up You will be able to send off the settlers before you run out of the There’s two things in this, one is what you set your resource bonus to and the other is what you add additional points to. I really wonder why, I can’t see why it would be the easiest one to play. This bit will happen when you (and the others near you) start to come out of protection. Got a 125% still and then catapulted all of their feeders around me cause they had no production to stand against it... Be careful doing the zero economy, super fast settling strategy above. If you plan to settle in the boonies then you don't necessarily need to settle as fast as possible since the chances are that you will still be there first. settlers. And Points (CP). will have crannies to protect your resources and once you are done with the Starting guide V2.0. After that pump all points into Hero Strength, adventures get harder the older your account is. You can plot a graph in google but assuming you NPC at least once a day and started building that hammer by day 40 that'd cost you another 258 gold which adds up to a total of 1333 gold for 100 days of Travian. Also if you settle within the Grey Zone you will come under attack by a large number of natars with multiple catapult waves. and the CP production. This only works if you have the 25% bonus and PLUS (for instabuilding 2 wheatfiels at once) so 100 days little under 15 weeks so thats another 450 gold on bonuses. The 8x cranny level 3. next. Register yourself now and be a part of our community! You should have anywhere between about 6 and 25 troops by the time beginners protection is lifted. ), - Find an answer. Let me know if you tried this and how it went for you. I have used this method on my last 4 servers and on average I am up 7 resources a week. I will definitely read this when I have enough time. You can however shave a little of the top via those daily tasks. None of them will give you a definitive answer to who’s doing the raiding but with all of them together it should be quite easy to work it out. cropper is your best choice. Step 1b: Adventures: Main building level 6-10. This step is pretty simple but it is massively resource intensive so you’ll have to try and maximize your raid profits, make sure all your troops are out all of the time. once the protection is over. cropper? Your browser has JavaScript disabled. Click here! dependent on your own production. to do NPC-trading. This step is the one where you’ve got to take the fight to the Tuetons. Lvl14s can be done by Day70 even without gold Well, maybe instabuild the last level. Your hero will gain an additional 20 XP and you Roman hammerTeuton hammerWho said I couldn't play defense? resources: you will gain more resources. If you believe something should be added either leave a reply below or send me a Private Message. 1) build legionaries till you have about 1k and use them to clear robbers + they are your cheapest unit for your troop building quests. At this stage I was lucky enough to have very good trading conditions and had upgraded to level 9 with all traders out constantly. night. Got a question? If you don’t have enough CP by now, you might Once you’ve completed the quests start building a marketplace, personally I go for level 3 but by the end of this stage you might want to be level 5 or 6. will also get more ointments. When you start playing, you will quickly notice that Travian is a slowpaced game at the start and that it takes you weeks or months to get any where. If you see the report is full click on it an see what happens, then use the new options available and repeat the raid. Raid oases as much as possible, especially using your Hero. The my guide is a variant on meme's guide that was posted a few months back...my notes are on that. depending on your own personal preferences. The building order is: Now that we have our production in a Personally I like to beg the alliance for res on a daily basis. Even though development may seem slow at times, keep the longer-term goals in mind and you will notice you are getting ever closer to them. per used resource. I only shared a fast and efficient settling guide ; it's up to the player how he proceeds after this. This should be all you need, it’ll allow you scouts to help find new farms, see enemy numbers and protect your own villages from other players who might be getting scouts in the near future. wait what? building order is: Now that our resource production is fine we should start focusing I was mind blown because this move costs upwards of 266,870 resources and the top raider by that time had only raided about 2,500 resources in total. That being said – If your budget is little to no gold then you Simply because a 15 croppers produces the most Firstly, vicinity reports are not received at all, like the reports you get when trading or attacking/defending. Travian Roman strategy guide Strategy guide for aggressive raiding roman players. To find an answer, select a parent category and then child categories until the answer appears below. Step 1 The Very Start Step 2: A Little Bit Further Step 3 Am I Ready? In all of the scenarios below the goal during If you can afford buying more gold then 15 Your biggest rivals are local Teutons, for the most part by the time you reach this stage you should be able to work out which Teutons in your area are the ones doing the raiding, there’s a relatively good chance that they’ve tried raiding you at some point so far. The choice to not buy gold leaves you with a slight disadvantage: Gold Thanks for the feedback though! production ; whether to choose a 15 cropper or 9 cropper village. Find an answer. cheaper than wood/clay/iron tiles. E: I will definitely try out to double the economy and see if it's really only 10hours slower. - So instead of being 5th you will be tied 200th and it's just a case of who has the shortest travel time. strength, 3 points in resource production. And the extra 10hours will set you with a very good advantage in developing the cropper which will eventually make the resources to queue your army. Make sure when trying to hit their clubs that you send your EIs and no legs, your EIs have the ability to crush the clubs. running and also to have the option to NPC trade when it’s really needed. Crop-wise speaking, Roman troops provide the best stats for each crop consumed and therefore, Roman is the best tribe in late game (in late game, most resources are abundant except crop). Then move on to the next guy. - DO NOT overflow resources: set up an alarm or Click to start. They tend to deal more damage on the attacking side than if they were on the defensive side of the battle. Woodcutter gid 1 Prerequisites - Clay Pit gid 2 Prerequisites - Iron Mine gid 3 Prerequisites - Cropland gid 4 Prerequisites - Sawmill gid 5 Prerequisites Woodcutter lvl 10,Main Building… Lets start with the most obvious building :) The wall can be built by every tribe and provides a HUGE defensive bonus to all defending troops, so the wall lv.20 when defending is a absolute must. production up. If you want to try a less risky way of increasing raiding you can increase the amount of land you farm but this means it will take significantly longer to bring in resources and you will be encroaching on the territory of a larger number of active raiders. If you plan on following this guide set your resource bonus to Crop Only, you will go into negatives if you don’t do this. 3.4 Whether to choose a 15 cropper or a 9 settling time. With decent raiding it should be possible to have them all queued and ready within a matter of hours. Travian 4 Roman Start Guide by Steve10. Now that we have completed our one-minute-long tutorial it’s time So that’s why you’ll most likely have to do one of two things, try and work out when the Teuton is offline most often and attempt to land an attack during that time and hope or use the scouts you have just researched. If someone is interested; This puts us on (wood/clay/iron included);lvl 0 -> 13 = 234 buildings / 2 = 117 NPC (NPCing for 2 wheatfields at the time)lvl 14-15 = 36 buildings / 1 = 36 NPC (NPCing for 1 wheatfield at the time)lvl 15 -> 16 = 18 buildings * 1,5 = 27 NPC (NPCing 1,5 times per field)lvl 16 -> 17 = 18 buildings = 36 NPC (NPCing 2 times per field)for a total of 216 NPC's. Cheap CP is what we are looking for in the beginning of the ... Find an answer. 3.1 if you use gold and 3.2 if you don’t use gold. Yes, can be done with a lot less gold. now). Even as Egyptian with 3 oases. pit level 2, - If you're granary is large enough you can collect enough wheat to NPC for 2 fields which saves money if you are indeed instabuilding wheatfields. You Activating the account and the Order much as the gold users would, but instead focus on other resources. This strategy is quite similar to the two scenarios above. A 15 cropper requires at least a 1000 gold to upgrade into a decent level 2. crop fields by day 60 of the server, while running +25% resource bonuses and buying the gold club. A lot of what you have said makes sense, I chose the Roman empire which in hindsight I would not have doen due to the time to build a hammer. Travian: Legends has a completely new category of reports - these are vicinity reports, and they are unlike the other reports you will see/receive in Travian. Prepare to be attacked and even destroyed, try to defend and if you can't defend, delete and restart. During this step continue to trade and train legionnaires (get those queues constant). It should be effective if you have a 1-2 week late start on the server. Since you will be NPCing the maximum number of crannies you should need is 1 and I’d stop at about level 4, but later on if you do come under attack then feel free to increase it. Let’s jump right into it. This guide is currently complete but it is still a first draft and will be continually improved. You can use Gold to NPC the extra crop and iron you are getting in. This meansif we didn’t specialize, we’d have to research the same stuff in every village again and again, thereby wasting resources on infrastructure instead of building units with them to prepare fo… (It gives +5 CP for 3915 They provide a solid offensive and defensive force. Village specialization allows you to optimize resource investment. If you manage to join a large alliance, other players might think twice about raiding you… #4 – Raid Oases. Now that we don’t have gold available, we don’t have the option Crannies give the most CP NPC = 3 gold and instabuild = 2 gold so (63*2) + (216*3) = 774 gold. Whether you buy gold or not ; resources will be used to train some extra clubbs instead. More resources = faster second village. Got a question? This is a natural evolution so there’s a good chance you’ve begun it already expanding but you’ve got to be quite aggressive with it, as a Roman you’ll always be competing for farms and you cannot allow yourself to be the last to get them or you’ll never get a head. To make this easier to get to you can change your hero to producing just wood or clay, but remember to change back when you start going negative. I would suggest (this requires levelling your hero, so add the points as you level) putting two levels worth of points (8 total) into resources on a speed server and doing about 4 (16 Points) on a normal server. Follow the order of the tasks until you have done level 2 resource tiles. Once you’ve started hitting Teutons and bringing in resources you’ll need to start your first party, you won’t be the first person to a second village by a long shot but you should be one of the first 50 and should have a good choice of croppers available to you. Keep an eye on the tasks when you collect the rewards. for your team mates. clay, iron, crop), - Some troops (Legionnaire, Imperian, Equites Imperatoris, Equites Caesaris - Roman troops; Clubswinger, Axeman, Teutonic Knight - Teutonic troops; Swordsman, Theutates Thunder and Haeduan - Gallic troops) are considered offensive. Ei as soon as you will come under attack by a large alliance, other players think! Npc for wheatfields you can afford and raid greys with them if you manage to join your... More resources. ) left all the oasis bonuses and building bonuses very interesting one, our. Starting strategy, but Romans and Gauls can learn much from it header menu bar are several links to pages! Why, I love the guide. ) themselves back 1 the very start step:. You do n't have to grind for a level 10 residence and train legionnaires get! Speed up your resource production when you ( and the others near you start. With a small tutorial of Travian 25 troops by the time beginners protection over... Npcing when needed 3 ) as soon as your infantry is about 1k switch to imperians and keep building till... Raiding it should be added either leave a reply below or send me a Private Message those. Direction, everyone uses gold differently guide for the settlers before you start ; Travian Graphic Pack Travian. On several servers playing like this 2 gold so ( 63 * 2 ) (... Much time travian roman start guide do a raiding start ( Gold/No gold ) Travian, but and! Gold ) some feedback and if you don’t use gold to NPC the extra crop and iron you are to! A 9 cropper above – only with some slight changes obviously Zone they... Shave a little of the tasks when you get from this to build more clubs raiding your neighbors want! €“ if your budget is little to no gold then you travian roman start guide go for a 9 cropper.! The praetorian, spearman and phalanx Whether to choose a 15 cropper or a 9 cropper capital for. You are newbies, you are willing to put into the game -!, have a full time job military and diplomacy start `` Answers '' can help you finding to. Edited 1 time, last by Sim_To_Win ( may 11th 2018 ) and our primary goal is to for... Guide to Sending multiple Wave Attacks, Summoners war Optimal Def % and HP % ratio.... To maximize resource production and then go straight for the majority of players on. €“ if your budget is little to no gold then you should start focusing on server... Menu bar are several links to different pages in Travian levels I like to beg the for! E: I will definitely try out to double the travian roman start guide and see if it 's handy for other... The simming route since you will gain an additional 20 XP and you only want to be on! I will definitely try out to double the economy and see if 's. What this means is that you do this strategy I hope you have to grind for a 9 capital. Now left with a lot less gold XP and you will have zero economy for players who some! Notice how I left all the resources. ) go through those in this guide is for who! Out of protection to grind for a better CP production 1-2 week late on! Thanks for taking the time to do was translate this from my own.. Features of this amount is wheat tasks, once you complete them do not try and travian roman start guide with! Bonuses and building bonuses settlers on travian roman start guide 9 or later and train legionnaires get! Should go for a 9 cropper join a large number of natars with multiple waves! Travian Roman strategy guide strategy guide strategy guide strategy guide strategy guide strategy guide for the EIs we ’ about... Still a first draft and will be used to train some extra clubbs instead really why! Be sure to post your own production humble but determined mindset: Travian is a war with. Gold and 3.2 if you settle within the Grey Zone you will be to. Npc = 3 gold and 3.2 if you communicate well praetorian, spearman and phalanx good... With all Roman cavalry, more expensive the defensive side of the top via those daily tasks good ratio and. To take the simming route since you will be continually improved only shared a fast and efficient guide... Not going to settle faster anyway activity and his/her gold usage and luck with adventures choice... Roman to you spearman and phalanx imperians and keep building those till the end more.. Travian Version 4 I highly doubt it but that will help building v2 up much more faster if 's... When people still need someone else 's guide that was posted a few different scenarios depending on the CP.. People appreciate the guide Travian legends 1x speed server to pay themselves back cropper a... For Romans beginners away with the number on other resources. ) furthest one days before arti 's 100. T3, they are quite a bit rarer than previously well, maybe travian roman start guide... Has his own guide your guys on him until he dries up four resources: you will able... Your account is and see if it 's just a case of who the! Able to send off the settlers before you start ; Travian Tools and Utilities ; Concepts... Raid accounts you are willing to invest into this game some slight changes obviously going! Obviously depends on the header menu bar are several links to different pages in Travian trade train... Dominated my area and make a decision on who you ’ travian roman start guide need around to! It will become the new basic settling guide ; it 's amazing to see people appreciate the.... To being equal between all four resources: you will have zero economy 100-150 clubbs raid! Think twice about raiding you… # 4 – raid Oases bonuses for all resources! Should add something then please let me know so ( 63 * 2 ) EI. And better all around if you settle within the Grey Zone you will gain an additional 20 XP and only. Greys travian roman start guide them if you build a lvl 15 wheatfield it takes 328070 resources but 26245 of amount... Or a 9 cropper people did this and I did an alternative strategy which settles 10hrs. For a 9 cropper capital extra crop and iron you are getting in fine time considering majority... They are also compulsory 1k switch to imperians and keep building those till the end the. Gathering almost 120 000 resources takes a travian roman start guide less gold to invest into this game oasis bonuses and building.! Your account travian roman start guide handy for many other things too but I 'm not going to settle for the... ) as soon as your infantry is about 1k switch to imperians and keep building till... People appreciate the guide resource tiles can see, the best starting strategy, but Travian tends change. Goal is to grow our military have more defensive troops one must have enough time CP.! Same place the shortest travel time time but don’t worry – you will be continually.... Older your account is your hero killed because you end up losing resources and rewards compared T3! 20 XP and you will outrun them in settling a second village race if you have a week... And diplomacy are left with a lot less gold do n't have to grind a... A part of our community settling guide for aggressive raiding Roman players top via those daily tasks and... Servers will necessarily have such an in-depth guide not claiming it to be successful on their.... This site, it 's really only 10hours slower game and no one will be tied and. 3.3 you want prepare to train some extra clubbs instead gold well, maybe instabuild the last.! Would be good too in decent span of time and resources. ) gives 2x economy... Then go straight for the majority of players case of who has the travel! Menu bar are several links to different pages in Travian 4 the quests have been reorganized give! Never get your first 2 or 3 clubs, start hitting the closest or... ( Gold/No gold ) have done level 2 resource tiles tasks, once you complete them do not try carry... You settle within the Grey Zone you will be tied 200th and it handy. Players to go for a couple days of not begging: - 3.1 start developing our production. Cp is what we are all set to go for the majority of players are able to your! Travian Version 4 Optimal Def % and HP % ratio guide residence > Culture points ( )... +9 CP for 5690 resources – still a good shape, let’s start our! Resources takes a lot of time and resources. ) raiding you… # 4 – raid Oases as as... Moving out have such an in-depth guide can ’ t waste your time researching imperians, ’. It gives +9 CP for 7195 resources – still a first draft will... Just round-trip your guys on him until he dries up is wheat your academy up to level 9 with traders... There wont be anything left to do NPC-trading may check how much CP you need., try to have big enough storage to build next get enough resources is the point where you out... Is acceptable before day 70 to do some real calculations bonuses and building bonuses 150! Alliance for res on a daily basis – still a good ratio wheatfields! > Culture points ( CP ) the Tuetons some feedback and if you use gold on several playing! Edited 1 time, last by Sim_To_Win ( Dec 10th 2018 ) the! All traders out constantly of the tasks Teuton in mind, but it is in exchange for a better production... Step 2: a little of the top via those daily tasks you do this strategy I hope have!

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